X-Men 2: Clone Wars | |
---|---|
Developer(s) | Headgames |
Publisher(s) | Sega |
Platform(s) | Mega Drive/Genesis |
Release date(s) | 1995 (NA) |
Genre(s) | Action game |
Mode(s) | Single player, Two player |
Rating(s) | ESRB: K-A |
Media/distribution | Genesis Cartridge |
X-Men 2: Clone Wars is the title of a video game released in 1995 by Sega of America for the Mega Drive/Genesis. The game is a sequel to its 1993 side-scrolling video game titled X-Men. Oddly enough, the European release of the game reused the same cover art of X-Men 2: Game Master's Legacy for the Game Gear, a different and unrelated game. The game was given a KA (Kids to Adults) rating by the Entertainment Software Rating Board. It is based on the successful TV series from Marvel Comics.
Contents |
The technorganic alien race known as the Phalanx return and are seeking to take control of Earth by assimlating all of its inhabitants. They've also captured and cloned several mutants for experimentation. Only a select group of X-Men (Beast, Psylocke, Gambit, Nightcrawler, Wolverine, Cyclops) have avoided capture and, temporarily united with their oldest foe, Magneto, they must defeat the Phalanx before all of humanity is assimilated. Along the way, they will travel through familiar landscapes including the Savage Land and Avalon, and battle powerful adversaries such as Apocalypse, the Sentinels, Exodus, Deathbird and more.
The game's music was composed by Kurt Harland, of electronica band Information Society. A soundtrack album was released in 1996. Some levels featured different soundtrack elements depending on the character selected although the basic structure of the level's musical theme remained the same.
The game begins with a cold open; the first level begins as soon as the game is turned on with a random character (depending on the direction the player pressed the controller). After one stage, the level ends allowing players to switch out characters. The title screen and credits roll only after completing the first level as if it were a teaser. The character lineup for the game includes Beast, Psylocke, Gambit, Cyclops, Wolverine, and Nightcrawler. Upon defeating the third level, Magneto becomes a playable character for the first time in any X-Men video game series.
Each character has a "mutant power attack" which can be used in fighting. Unlike the preceding game, there is no energy bar that limits the amount of mutant power attacks a player can use. Some of the mutant attacks can be charged to a greater effect by holding down the power button. The attacks are increased in power when the character has nine or ten bars of health and can perform different functions if the character is in the air.
In addition to these powers, Wolverine and Nightcrawler are capable of scaling walls and ceilings while Beast and Psylocke are able to grab onto walls. These powers can be used to reach hidden health (which is in the shape of a double helix) or as a shortcut. Additionally, when Wolverine has either one or two bars of health remaining, he automatically (after a certain amount if time) heals and regains a bar of health until he has a total of three bars of health. In rare occasions he has been known to heal from three bars of health to a fourth bar.